Simple Shooter (c)1998 CHANGE V

Thank you for downloading this game.

Send comment to: CHANGEV@aol.com
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I made this simple experimental game with DirectQB while JAWS-V is working on story for MiniRPG4.
It is my first SCREEN 13 game(used only 16 colors again)
It may little slow on slow computer(like my old 486SX 33Mhz).

Rquirement :
 128K EMS memory is required for 2 graphic layers(black background buffer and AUX/mixing buffer)

GAME :
 you get 3 players at the start
 you get 1UP at 3000 and each 7000 more points just like classic games.
 (example 3000, 10000, 17000, 24000.......)
 there is just 1 type of enemy pattern(cosine wave).
 it is very simple game, but enemies get harder as you get more points.
 there are auto fire feature toggled with TAB key while playing.
 
NOTE :
 It is little slower on my 486SX 33MHz(speed drops down to 30FPS when many enemies are on screen)
 But It will be fast on faster computer.
 when you use autofire or hold fire button, each shot will be fired with delay(20 FPS per shot)
 if you want to shoot faster, tap fire button. TAP TAP TAP TAP TAP (you can shoot up to 5 shots)
 
 if you don't want to use joystick, use -nojoy parameter.

SECRET : (for faster computer)
 use -crazy parameter to access hard mode(more enemy, more firepower, harder difficulty)
 Do not use this mode on slower computer. 
 It will be too slow to play on slow computer because there are so many objects on screen.

 F1 key? it is just debug info.

 If you like this game, I will make another version with more enemy, boss, background.. and more

